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Thread Statistics | Show CCP posts - 15 post(s) |

Kalintos Tyl
Minmatar
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Posted - 2008.10.18 19:59:00 -
[1]
Edited by: Kalintos Tyl on 18/10/2008 20:00:20 after reboot:
cruise missiles: vaga hit with mwd off 54 dmg , vaga hit doing top mwd pseed 64 dmg wolf hit with ab on/off 16 dmg
rember these damagaes are after resists so 50% cut ! http://dl.eve-files.com/media/0810/lie.jpg guide ninja edited already hidden topic: http://oldforums.eveonline.com/?a=topic&thread |

Kalintos Tyl
Minmatar
|
Posted - 2008.10.20 06:12:00 -
[2]
http://img124.imageshack.us/my.php?image=uptt8.jpg
mhm wortless misiles?
double bonused bigest size bs turets have lower dps than torps. They even start to miss more and mroe after 5km. Yep underpowered caldari... /sarcasm off http://dl.eve-files.com/media/0810/lie.jpg guide ninja edited already hidden topic: http://oldforums.eveonline.com/?a=topic&thread |

Kalintos Tyl
Minmatar
|
Posted - 2008.10.20 11:56:00 -
[3]
Originally by: Kayosoni
Originally by: Kalintos Tyl http://img124.imageshack.us/my.php?image=uptt8.jpg
mhm wortless misiles?
double bonused bigest size bs turets have lower dps than torps. They even start to miss more and mroe after 5km. Yep underpowered caldari... /sarcasm off
barrage is hardly high damage. also torps hit battleships for 75% max damage.
use hail? Sure miss with it statnionar bs. Mhm Imba turets. NOT to mentoin 2km optimal on bs sized guns. Which is laught. Why typhoon was so good? becouse iyt used torps and ehavy drones, not crap autocanons. |

Kalintos Tyl
Minmatar
|
Posted - 2008.10.25 06:58:00 -
[4]
Originally by: PhatBoy
Originally by: UrsaeMajoris Edited by: UrsaeMajoris on 25/10/2008 05:48:04
Originally by: Wannabehero Regarding PVE
I was optimistic of the alteration to the missile formula. In general I liked the sound of it... at first. My conclusion at this point however is that this formula is intrinsically totally borked.
Just forgetting about PVP, lets look at PVE
A standard mission NPC battleship runs the range of on average 350 - 460 m^2 sig and speeds of around 140 m/s orbit
With the new damage formula, I see that cruise missiles do 50% or less the damage they do currently to NPC battleships, and it gets even worse for torpedoes. Target painters do not help significantly, as the problem lies in the explosion velocity variable of the damage formula.
I find this unacceptable.
I will write this again, big and bold so it might be noticed
Cruise missiles and Torpedoes will do ~ 50% or less the damage they do currently against NPC's
I completely agree with you. The explosion velocity reductions are too extreme - all of these missiles nerfs are too extreme unless the damage formula has been changed in such a way that explosion velocity isn't a big a factor towards final dealt damage anymore?
The torp changes are unnecessary - why increase the explosion radius on Rage Torps? 540m to 650m!? Most battleship-hull based targets will now require 2 target painters (or 1 with very good skills on a golem) to be used on them for their sig radius to match the explosion radius which is not usually an option for raven/cnr fittings.
Yes I'm aware Rage Torps have been given a damage boost but it's only an increase of 6.67% percent, certainly not in scale with an explosion radius increase of 20%. If anything CCP should rethink some of these changes or think about implementing a skill that decreases the explosion radius for "unguided" missiles. At the very least please let Crash boosters affect "unguided" missiles as well or let Warhead Rigor Catalyst rigs + exp radius implant affect them too.
I'd somewhat understand if CCP was trying to encourage proper use of the Rapier/Huginn/Hyena target painting abilities (instead of just nano setups) but then again, they are Minmatar ships and Caldari are the primary torp users.
Signed and agreed with on both statements. Like i have been saying. These missile nerfs are MUCH to EXTREME when only a tiny tweak is needed. Like stated b4 Ravens should beable to do what any other BS vs BS can do. turrets have a chance to insta pop a inty but a raven now has ABSOLUTLY NO CHANCE of even coming close. even a webbed and painted inty can take 2mins to kill i mean honestly its if you dont see that is to extreme CCP then i have no idea what you call extreme.
never saw turets insta popoing inty ? Can you give screen/avi ? |

Kalintos Tyl
Minmatar
|
Posted - 2008.10.26 07:05:00 -
[5]
Originally by: Xenomorphea
Originally by: CCP Nozh Small update: Medium drones were tracking small targets a bit too well. So we increased their optimal signature radius to 125 and increased their tracking by a factor of 1.6x, resulting in an overall -23.2% reduction in effective tracking. The improvement was quite noticeable, we were still able to use them to kill frigates, but it took a while longer.
You must be kidding me ... do you realize that medium and light drones are the ONLY weapon BS pilots can use to kill frigates, now that stasis webifiers are totally useless? And you nerf medium drones even further? How can you call this "balance"? Medium drones are usually not even fast enough to catch frigates anyway, what need is there to ruin their tracking further?
If all the other "balancing" is carried out with the same lack of logic, we might be as well playing LOL-Online in a few weeks when the patch goes live.
Cheers, Xeno
than ammar and minmatar mission runers are playing lol-online curently in tranq :D |

Kalintos Tyl
Minmatar
|
Posted - 2008.10.26 13:36:00 -
[6]
Originally by: Rip Striker Edited by: Rip Striker on 26/10/2008 13:34:21 Ok, here are some additional test results from Singularity.
Ship used, Nighthawk (new! expl vel bonus) with heavy T1, T2 fury, and T2 precision kinetic ammo. Relevant skills, command ships 4 - guided missile precision 4 - target navigation prediction 4.
Target, interceptor Crusader at 0 m/s, 1400 m/s (AB), 3500 m/s (MWD)
Max damage per missile (after resists) are: T1 - 145 T2f - 186 T2p - 126
Results:
___Speed__________T1______T2 fury______T2 prec______ ___0 m/s__________46______34___________45___________ ___1400 m/s_______13______6____________18___________ ___3500 m/s_______12______5____________17___________
Fly Safe! 
EDIT: No damage mods or implants were used.
if no mods and implants that damages are way too big vs frig. Frig have like 250 shield and armor ? 2 voley it ? http://dl.eve-files.com/media/0810/lie.jpg guide ninja edited already hidden topic: http://oldforums.eveonline.com/?a=topic&thread |

Kalintos Tyl
Minmatar
|
Posted - 2008.10.28 21:16:00 -
[7]
2008.10.28 21:10:00
Victim: Kalintos Tyl Corp: Unseen Chimera Alliance: The Unseen Company Faction: NONE Destroyed: Wolf System: FD-MLJ Security: 0.0 Damage Taken: 9084
Involved parties:
Name: Daren Kai (laid the final blow) Security: -1.1 Corp: War Tactical Groups Alliance: Varangians. Faction: NONE Ship: Megathron Weapon: 425mm Railgun II Damage Done: 4524
Name: MirrorGod Security: -9.8 Corp: Heretic Militia Alliance: NONE Faction: Minmatar Republic Ship: Abaddon Weapon: Berserker II Damage Done: 1859
Name: PatrickStarEX Security: 2.9 Corp: LOCKDOWN. Alliance: HUZZAH FEDERATION Faction: NONE Ship: Cerberus Weapon: Scourge Heavy Missile Damage Done: 1467
Name: Khalifrio Security: 2.8 Corp: Lone Star Joint Venture Alliance: Wildly Inappropriate. Faction: NONE Ship: Raven Weapon: Wrath Cruise Missile Damage Done: 1234
Name: Tomcat Security: 3.9 Corp: Are Cee Emm Alliance: Wildly Inappropriate. Faction: NONE Ship: Armageddon Weapon: Mega Pulse Laser II Damage Done: 0
Name: Marillio Security: 4.8 Corp: LOCKDOWN. Alliance: HUZZAH FEDERATION Faction: NONE Ship: Maelstrom Weapon: 1400mm Howitzer Artillery II Damage Done: 0
Name: Nakatah Security: -0.4 Corp: Total Mayhem. Alliance: Send More Paramedics Faction: NONE Ship: Manticore Weapon: 'Arbalest' Cruise Launcher I Damage Done: 0
Destroyed items:
200mm AutoCannon II Warp Scrambler II Barrage S, Qty: 60 Small Nosferatu II Projectile Ambit Extension I, Qty: 2
Dropped items:
Barrage S, Qty: 7264 (Cargo) 200mm AutoCannon II, Qty: 3 Gyrostabilizer II Adaptive Nano Plating II Barrage S, Qty: 60 Internal Force Field Array I Hail S, Qty: 3000 (Cargo) Small Armor Repairer II 1MN Afterburner II
well intresting damage distribution :D
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Kalintos Tyl
Minmatar
|
Posted - 2008.10.28 21:29:00 -
[8]
rail mega misies wolf 99% time while raven delivers steady damage all time. Balanced you say. Turets got " wrecking hits" ... |

Kalintos Tyl
Minmatar
|
Posted - 2008.10.28 21:33:00 -
[9]
heavy droens have no problem tracking webed abing af wtf?? |

Kalintos Tyl
Minmatar
|
Posted - 2008.11.05 06:47:00 -
[10]
Mhm devs overlooked minmatar bs again.
hyperion vs mealstrom mealstorm only gets mroe shields for now, rest hyperion get better. 20% higher speed mroe agile, more dps,bigger capacitator, can fit tackle. Dunno what they are thininking http://dl.eve-files.com/media/0810/lie.jpg guide ninja edited already
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Kalintos Tyl
Minmatar
|
Posted - 2008.11.06 08:15:00 -
[11]
Crusie misiles do around 70dmg to mwding vaga. And crusier like vaga got 1500 shield, 3-4 voleys from raven will remove whole t2 cruiser shield, dont you think its too much if heavy misiels do around 110 dmg ? http://dl.eve-files.com/media/0810/lie.jpg guide ninja edited already
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Kalintos Tyl
Minmatar
|
Posted - 2008.11.06 09:40:00 -
[12]
Originally by: Naomi Knight
Originally by: Kalintos Tyl Edited by: Kalintos Tyl on 06/11/2008 08:28:14 Crusie misiles do around 70dmg to mwding vaga. And crusier like vaga got 1500 shield, 3-4 voleys from raven will remove whole t2 cruiser shield, dont you think its too much if heavy misiels do around 110 dmg ?
Raven with precisions + painter vs vaga ab/invu/large booster /wd
raven wins in less than minute.
OMG a vaga without a LSE or any tank at all? Yeah it should die in less than a minute,but what about vagas with 8k+ shield? Their regen rate will tank out a cruise raven now.
its active tank ^^ to see hwo it will work. And rember USING AB and no extenders to increse signature. http://dl.eve-files.com/media/0810/lie.jpg guide ninja edited already
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Kalintos Tyl
Minmatar
|
Posted - 2008.11.06 11:02:00 -
[13]
Originally by: dojocan81 Edited by: dojocan81 on 06/11/2008 10:12:09
Originally by: Kalintos Tyl
Originally by: Naomi Knight
Originally by: Kalintos Tyl Edited by: Kalintos Tyl on 06/11/2008 08:28:14 Crusie misiles do around 70dmg to mwding vaga. And crusier like vaga got 1500 shield, 3-4 voleys from raven will remove whole t2 cruiser shield, dont you think its too much if heavy misiels do around 110 dmg ?
Raven with precisions + painter vs vaga ab/invu/large booster /wd
raven wins in less than minute.
OMG a vaga without a LSE or any tank at all? Yeah it should die in less than a minute,but what about vagas with 8k+ shield? Their regen rate will tank out a cruise raven now.
its active tank ^^ to see hwo it will work. And rember USING AB and no extenders to increse signature.
then you are wrong again, b/c each t2 prec cruise will do 41,7 dmg on a 1,6km/s AB'ing Vaga with max skills @ 40% kin resi
with no LSE's, the vaga does have 2066 shield, so you need at least 8,25 volleys or 49,5 prec cruise missiles ... not 3-4 volleys :)
1,6km/s is overloaded how long it will last ? 50 sec? :D http://dl.eve-files.com/media/0810/lie.jpg guide ninja edited already
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